Evolutionary Network Games
This project is no longer available for viewing
This is an extension of continuous action space network game introduced by Ballester C, Calvo, Armengol A, and Zenou Y. / Finite number of players are involved in some group activities while their actions will affect other’s payoff bilaterally. / I extend this one-shot game into a multi-period game.Players start with exogenously given co-effect matrix and sit in a grid (circle) space which define their location and distance to others. / In each stage, players’ initial bilateral influence level is decayed by distance. And they update / their co-effect vectors proportional to other players’ current action levels.
I'm always fascinated by the beauty of mathematical dynamics in their visualized form.